![]() ![]() He won, but only because I noticed his item button was broke so I refrained from using items myself to keep it fair. Side note: I once played (the regular, non-VR edition of) this game versus the drummer from the band Jimmy Eat World. ![]() (A rom might surface at some point in the future though) And to my knowledge there has never been a (legal) home-port of either of the Namco Mario Karts, so don't hold your breath. ![]() To play this at home you would have to literally buy an entire arcade cabinet, unless they later release a port of it. ![]() It's Nintendo's IP, but the arcade editions of Mario Kart were made entirely by Namco (and even include Pac Man and some ghosts on the playable roster, next to the Mario characters), and I very much doubt that Nintendo is involved in this VR adaptation of Namco's games in any way other than (presumably) granting permission for it to happen. Second, this isn't really "a Nintendo game". It's not much different from using VorpX to adapt PC games to play in VR, they're just modding an existing game. There's also no mention of steam.įirst, nobody's "making" this game "for the vive" Mario Kart Arcade GP is a fairly old game, now being adapted for play in specialized arcade cabinets that have Vive headsets attached. Why are the larger studios making their games for the vive? Is this article suggesting that they're making this game for VR arcades and are Vive what VR arcades use as standard? Or is it saying that they are releasing this for home use? The video to me looks like there are arcades that make use of the Vive add ons in Tokyo. ![]()
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